I'm using the max buffer size, which is 1048576 frames (4MB buffer, 16-bit stereo). The buffer is almost full when I try to rewind. I first call snd_pcm_rewindable() and it returns a greater than zero value. Then I call snd_pcm_rewind() with this value and it returns success, i.e. a positive value of frames actually rewound. I then call snd_pcm_writei with the number of frames rewound and I get a weird pause (several seconds) in the audio on the next poll. Audio then continues from the middle; the beginning of the audio that was rewritten immediately after rewind() has been dropped.
You want to avoid rewinding completely. Your audio hardware might have prefetched data with the DMA subsystem. Rewinding completely might result in an inconsistent configuration and possibly underflows. If you look at the PulseAudio code, we've introduced some thresholds beyond which we don't rewind (128 bytes or 1ms off the top of my head). You might argue that snd_pcm_rewindable is broken, but it's somewhat difficult to fix as the amount of prefetched data isn't modeled in the driver and it's very much hardware-specific. Using a less aggressive approach works fine on most hardware. -Pierre