11 Jun
2018
11 Jun
'18
3:26 p.m.
On Mon, 11 Jun 2018 10:08:40 +0200, Zhouyang Jia wrote:
When snd_ctl_add fails, the lack of error-handling code may cause unexpected results.
This patch adds error-handling code after calling snd_ctl_add.
Signed-off-by: Zhouyang Jia jiazhouyang09@gmail.com
I postpone this one because the change won't give anything as is although this change itself is correct. If you look at the code closely, the caller of snd_sonicvibes_create_gameport() ignores the return value. So we need to fix two places.
thanks,
Takashi