Mark Brown wrote:
On Thu, Nov 27, 2014 at 10:02:42PM +0100, Peter Rosin wrote:
- routes = devm_kzalloc(card->dev, num_routes * sizeof(*routes),
- old_routes = card->num_dapm_routes;
- routes = devm_kzalloc(card->dev,
if (!routes) { dev_err(card->dev,(old_routes + num_routes) * sizeof(*routes), GFP_KERNEL);
@@ -4611,9 +4613,11 @@ int snd_soc_of_parse_audio_routing(struct
snd_soc_card *card,
return -EINVAL;
}
- memcpy(routes, card->dapm_routes, old_routes * sizeof(*routes));
Aren't we open coding krealloc() here?
I don't think krealloc() is appropriate since we don't know where the memory comes from. The typical use I see is that the card struct is initialized as:
static const struct snd_soc_dapm_route foo_intercon[] = { { "MUX1", "Loop", "IN1" }, { "MUX1", "Mixer", "MIX1" },
{ "MIX1", NULL, "DAC" }, { "MIX1", "IN1 Switch", "IN1" },
{ "Line Out Jack", NULL, "MUX1" }, };
static struct snd_soc_card foo_card = { .name = "foo", .owner = THIS_MODULE, .dapm_routes = foo_intercon, .num_dapm_routes = ARRAY_SIZE(foo_intercon), /* etc */ };
If that's the case, krealloc() seems dead wrong. On the other hand, if snd_soc_of_parse_audio_routing() were to be called many times, a lot of devm_kzalloc()ed memory would be kept dangling. I don't expect a card to call snd_soc_of_parse_audio_routing() more than once though...
Cheers, Peter