On 7/20/2020 5:07 AM, Kuninori Morimoto wrote:
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Hi Sameer
If a Codec port has multiple endpoints, only first endpoint gets parsed and remaining are ignored. This can be fixed by removing 'dup_codec' flag passed to graph_dai_link_of_dpcm() and thus it loops over all endpoints of Codec. Similarly graph_count_dpcm() is updated as well.
Signed-off-by: Sameer Pujar spujar@nvidia.com
sound/soc/generic/audio-graph-card.c | 28 +++++++++------------------- 1 file changed, 9 insertions(+), 19 deletions(-)
diff --git a/sound/soc/generic/audio-graph-card.c b/sound/soc/generic/audio-graph-card.c index 1e20562..b1903f9 100644 --- a/sound/soc/generic/audio-graph-card.c +++ b/sound/soc/generic/audio-graph-card.c @@ -201,8 +201,7 @@ static void graph_parse_mclk_fs(struct device_node *top, static int graph_dai_link_of_dpcm(struct asoc_simple_priv *priv, struct device_node *cpu_ep, struct device_node *codec_ep,
struct link_info *li,
int dup_codec)
struct link_info *li)
This patch breaks DPCM connection which is used for MIXer
Could you please elaborate a bit more as to what is broken with this? The problem I am trying to solve here is to have multiple endpoints for Codec port.
Thank you for your help !!
Best regards
Kuninori Morimoto