On 7/27/18 5:13 AM, Akshu Agrawal wrote:
There are cases where a pointer function populates runtime->delay, such as: ./sound/pci/hda/hda_controller.c ./sound/soc/intel/atom/sst-mfld-platform-pcm.c
Also, in some cases cpu dai used is generic and the pcm driver needs to set delay.
This delay was getting lost and was overwritten by delays from codec or cpu dai delay function if exposed.
Humm, yes the runtime->delay set in the .pointer function would be lost without this change, but the delay would still be provided in the followup call to .delay. With your change, the same delay will be accounted for twice?
Signed-off-by: Akshu Agrawal akshu.agrawal@amd.com
sound/soc/soc-pcm.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-)
diff --git a/sound/soc/soc-pcm.c b/sound/soc/soc-pcm.c index 98be04b..b1a2bc2 100644 --- a/sound/soc/soc-pcm.c +++ b/sound/soc/soc-pcm.c @@ -1179,6 +1179,9 @@ static snd_pcm_uframes_t soc_pcm_pointer(struct snd_pcm_substream *substream) snd_pcm_sframes_t codec_delay = 0; int i;
- /* clearing the previous delay */
- runtime->delay = 0;
- for_each_rtdcom(rtd, rtdcom) { component = rtdcom->component;
@@ -1203,7 +1206,7 @@ static snd_pcm_uframes_t soc_pcm_pointer(struct snd_pcm_substream *substream) } delay += codec_delay;
- runtime->delay = delay;
runtime->delay += delay;
return offset; }