Liam
I am trying to implement shutdown in ASoC
/* dapm stream operations */ #define SND_SOC_DAPM_STREAM_NOP 0x0 #define SND_SOC_DAPM_STREAM_START 0x1 #define SND_SOC_DAPM_STREAM_STOP 0x2 #define SND_SOC_DAPM_STREAM_SUSPEND 0x4 #define SND_SOC_DAPM_STREAM_RESUME 0x8 #define SND_SOC_DAPM_STREAM_PAUSE_PUSH 0x10 #define SND_SOC_DAPM_STREAM_PAUSE_RELEASE 0x20
Is there any need to add stream operation called SND_SOC_DAPM_STREAM_SHUTDOWN even though this has no effect no the system behaviour.
Instead we can use SND_SOC_DAPM_STREAM_SUSPEND. Is this OK.
is there any better way to implement suspend?, i think suspend will be a copy of remove() function.
On 6/12/07, Nobin Mathew nobin.mathew@gmail.com wrote:
Liam,
Shutdown() vectors is missing in ASoC, we need this to ensure proper shutdown of the system.
- codec device */
struct snd_soc_codec_device { int (*probe)(struct platform_device *pdev); int (*remove)(struct platform_device *pdev); int (*suspend)(struct platform_device *pdev, pm_message_t state); int (*resume)(struct platform_device *pdev); };
/* SoC CPU DAI */ struct snd_soc_cpu_dai {
/* DAI description */ char *name; unsigned int id; unsigned char type; /* DAI callbacks */ int (*probe)(struct platform_device *pdev); void (*remove)(struct platform_device *pdev); int (*suspend)(struct platform_device *pdev, struct snd_soc_cpu_dai *cpu_dai); int (*resume)(struct platform_device *pdev, struct snd_soc_cpu_dai *cpu_dai); unsigned int (*config_sysclk)(struct snd_soc_cpu_dai *cpu_dai, struct snd_soc_clock_info *info, unsigned int clk); /* DAI capabilities */ struct snd_soc_pcm_stream capture; struct snd_soc_pcm_stream playback; struct snd_soc_dai_cap caps;
/* SoC platform interface */ struct snd_soc_platform { char *name;
int (*probe)(struct platform_device *pdev); int (*remove)(struct platform_device *pdev); int (*suspend)(struct platform_device *pdev, struct snd_soc_cpu_dai *cpu_dai); int (*resume)(struct platform_device *pdev, struct snd_soc_cpu_dai *cpu_dai); /* pcm creation and destruction */
/* SoC machine */ struct snd_soc_machine { char *name;
int (*probe)(struct platform_device *pdev); int (*remove)(struct platform_device *pdev); /* the pre and post PM functions are used to do any PM work before and * after the codec and DAI's do any PM work. */ int (*suspend_pre)(struct platform_device *pdev, pm_message_t state); int (*suspend_post)(struct platform_device *pdev, pm_message_t state); int (*resume_pre)(struct platform_device *pdev); int (*resume_post)(struct platform_device *pdev);
Nobin Mathew