** Effects **
Essentially, with the attached patch you can control everything but the effect program. The switch should not be too hard to implement. But before I put any more work on it I would like to ask wether it makes sense at all.
IMO, the effect section on the FTUs really sucks. I can't believe that anybody can really use it in a reasonable way. So should we really add another 40 controls to the mixer which can cause a lot of pain when misadjusted (i.e. anything else but 0)?
For those reasons I would prefer not to put effect support in the kernel. What do you think?
What if they are activated somehow, and a user would loke to turn them off?
You're completely right, the effects on this soundcard are useless, but let say they have been turn on in a Windows session, would the FTU turn them back off at reboot, or would they still be on?
** Naming scheme again **
Once again, is everyone pleased with the current naming scheme?
The naming scheme is indeed very confusing, but what other solution is there? I used the FTU mixer under Windows and it is as confusing :) I'm not sure the problem is with the naming convention though, but more what the Alsa mixers look like... Gamix used to be perfect for the FTU with all the controls in a grid, it was very clear how the levels were setup... Unfortunately it's not maintained anymore, even in Ubuntu...
So that's my 2 cents...
Aurélien