This function is base on the accelerator implementation for compress API: https://patchwork.kernel.org/project/alsa-devel/patch/20240731083843.59911-1...
Audio signal processing also has the requirement for memory to memory similar as Video.
This asrc memory to memory (memory ->asrc->memory) case is a non real time use case.
User fills the input buffer to the asrc module, after conversion, then asrc sends back the output buffer to user. So it is not a traditional ALSA playback and capture case.
Because we had implemented the "memory -> asrc ->i2s device-> codec" use case in ALSA. Now the "memory->asrc->memory" needs to reuse the code in asrc driver, so the patch 1 and patch 2 is for refining the code to make it can be shared by the "memory->asrc->memory" driver.
Other change is to add memory to memory support for two kinds of i.MX ASRC modules.
changes in v2: - Remove the changes in compress API - drop the SNDRV_COMPRESS_SRC_RATIO_MOD - drop the SND_AUDIOCODEC_SRC and struct snd_dec_src - define private metadata key value ASRC_OUTPUT_FORMAT/ASRC_OUTPUT_RATE/ASRC_RATIO_MOD
Shengjiu Wang (6): ALSA: compress: reserve space in snd_compr_metadata.key for private usage ASoC: fsl_asrc: define functions for memory to memory usage ASoC: fsl_easrc: define functions for memory to memory usage ASoC: fsl_asrc_m2m: Add memory to memory function ASoC: fsl_asrc: register m2m platform device ASoC: fsl_easrc: register m2m platform device
include/uapi/sound/compress_offload.h | 2 +- sound/soc/fsl/Kconfig | 1 + sound/soc/fsl/Makefile | 2 +- sound/soc/fsl/fsl_asrc.c | 176 +++++- sound/soc/fsl/fsl_asrc.h | 2 + sound/soc/fsl/fsl_asrc_common.h | 68 +++ sound/soc/fsl/fsl_asrc_m2m.c | 791 ++++++++++++++++++++++++++ sound/soc/fsl/fsl_easrc.c | 259 ++++++++- sound/soc/fsl/fsl_easrc.h | 4 + 9 files changed, 1297 insertions(+), 8 deletions(-) create mode 100644 sound/soc/fsl/fsl_asrc_m2m.c