The amps will be initialized via activate_path(), thus it's superfluous to set in alc_auto_init_analog_input().
Signed-off-by: Takashi Iwai tiwai@suse.de --- sound/pci/hda/patch_realtek.c | 7 +------ 1 file changed, 1 insertion(+), 6 deletions(-)
diff --git a/sound/pci/hda/patch_realtek.c b/sound/pci/hda/patch_realtek.c index 77045e9..b1222cc 100644 --- a/sound/pci/hda/patch_realtek.c +++ b/sound/pci/hda/patch_realtek.c @@ -2755,13 +2755,8 @@ static void alc_auto_init_analog_input(struct hda_codec *codec)
for (i = 0; i < cfg->num_inputs; i++) { hda_nid_t nid = cfg->inputs[i].pin; - if (alc_is_input_pin(codec, nid)) { + if (alc_is_input_pin(codec, nid)) alc_set_input_pin(codec, nid, cfg->inputs[i].type); - if (get_wcaps(codec, nid) & AC_WCAP_OUT_AMP) - snd_hda_codec_write(codec, nid, 0, - AC_VERB_SET_AMP_GAIN_MUTE, - AMP_OUT_MUTE); - }
/* mute loopback inputs */ if (spec->mixer_nid) {