At Thu, 04 Oct 2012 15:56:55 +0200, Julien Danjou wrote:
Hi Takashi,
Thanks for your help so far! I just spent some time playing with hda-analyzer, and found something interesting. Excuse me in advance, I don't really know and understand what I'm talking about, so I'll try to be the more clear I can.
I managed to make the weird sound disappear in one case: when the speakers are not muted, which is at least a good start. All I have to do, it to uncheck the mute buttons of val[8] and val[9] in "Node 0x0b AUD_MIX" and let their value to 0. By the way, changing the value of val[8] to something between 1 and 31 makes a different sound. Changing value of val[9] makes not effect
Does that ring a bell to you, or could you translate this to me? :)
At best, please give alsa-info.sh outputs at both working and non-working cases. In that way, we can see the internal states more exactly than ambiguous descriptions.
thanks,
Takashi