This commit fixes the same issue as bf14da7 but for another codepath. The issue can be triggered by having Speaker in codec audio routing.
&codec { allwinner,pa-gpios = <&r_pio 0 11 GPIO_ACTIVE_HIGH>; /* PL11 */ allwinner,audio-routing = "Speaker", "LINEOUT";
status = "okay"; }
Signed-off-by: Georgii Staroselskii georgii.staroselskii@emlid.com --- sound/soc/sunxi/sun4i-codec.c | 9 +++++++++ 1 file changed, 9 insertions(+)
diff --git a/sound/soc/sunxi/sun4i-codec.c b/sound/soc/sunxi/sun4i-codec.c index 15d08e3..e0099519 100644 --- a/sound/soc/sunxi/sun4i-codec.c +++ b/sound/soc/sunxi/sun4i-codec.c @@ -1329,6 +1329,15 @@ static int sun4i_codec_spk_event(struct snd_soc_dapm_widget *w, gpiod_set_value_cansleep(scodec->gpio_pa, !!SND_SOC_DAPM_EVENT_ON(event));
+ if (SND_SOC_DAPM_EVENT_ON(event)) { + /* + * Need a delay to have the amplifier up. 700ms seems the best + * compromise between the time to let the amplifier up and the + * time not to feel this delay while playing a sound. + */ + msleep(700); + } + return 0; }