9 Jul
2019
9 Jul
'19
1:47 p.m.
On 2019-07-05 06:26, Cheng-Yi Chiang wrote:
+static void hdmi_codec_jack_report(struct hdmi_codec_priv *hcp,
unsigned int jack_status)
+{
- if (!hcp->jack)
return;
- if (jack_status != hcp->jack_status) {
snd_soc_jack_report(hcp->jack, jack_status, SND_JACK_LINEOUT);
hcp->jack_status = jack_status;
- }
+}
Single "if" statement instead? The first "if" does not even cover all cases - if the secondary check fails, you'll "return;" too.
+/**
- hdmi_codec_set_jack_detect - register HDMI plugged callback
- @component: the hdmi-codec instance
- @jack: ASoC jack to report (dis)connection events on
- */
+int hdmi_codec_set_jack_detect(struct snd_soc_component *component,
struct snd_soc_jack *jack)
+{
- struct hdmi_codec_priv *hcp = snd_soc_component_get_drvdata(component);
- int ret;
- if (hcp->hcd.ops->hook_plugged_cb) {
hcp->jack = jack;
ret = hcp->hcd.ops->hook_plugged_cb(component->dev->parent,
hcp->hcd.data,
plugged_cb);
if (ret) {
hcp->jack = NULL;
return ret;
}
return 0;
- }
- return -EOPNOTSUPP;
+} +EXPORT_SYMBOL_GPL(hdmi_codec_set_jack_detect);
int ret = -EOPNOTSUPP; (...)
return ret;
In consequence, you can reduce the number of "return(s)" and also remove the redundant parenthesis for the if-statement used to set jack to NULL.
Czarek