The Source пишет:
Toby пишет:
2008/11/2 WILMES Andreas administrator@webspace.ms:
Hello everbody,
Can someone give the current state of the driver? What are his features, what is working?
I've been watching this thread for a while, and occasionally trying out new builds, as I have an original PCI X-Fi emu20k1. Everyone else seems to be reporting decent successes, but I have never managed it myself.
Playing back sound files at any sample-rate results in a repeating burst of static. Adjusting the period/buffer parameters to aplay will cause the pitch/tone of the static burst to change, but never turn into anything remotely like the desired sound.
I'm running this on a 64-bit system (Ubuntu 8.04 with a custom compiled kernel). Is anyone else having success on this platform?
Thanks, Toby
I'm running this driver on Fedora 9 x86-64. Gives me some trouble, but as big as yours. Most apps work fine. The problems are:
- Wine, if uses alsa directly, causes sound to be corrupted
everywhere until driver restart. So I have to use eSound emulation of pulseaudio for wine. 2. Only one application at a time can use sound, so I use pulseaudio for multiple sound threads mixing. 3. Some games like doom3 can only use alsa and oss, so to redirect them to pulseaudio I use alsa-plugins-pulseaudio, but that causes 2-second sound delay in those games. 4. About 0.5 second sound delay is present in games that use openal (which uses pulseaudio through sdl or esd).
Using dmix appeared to be much better idea. No sound delay in games now.