This fixes a bug when trying to play files with size smaller than maximum supported header size.
Lets have a look at the following example:
$ aplay -s 2 sample.raw
-> playback_go(fd = 10, loaded = 26, count = 2, name="sample.raw") --> l = loaded = 26 --> c = count - written = 2 --> c -= l = 2 - 26 = -24 ---> r = safe_read(fd, audiobuf + 26, -24) ---> r = -1, EXIT_FAILURE
In this case we have already 'loaded' from the input file more bytes that we need to send to pcm device. So, we need to adjust the number of bytes loaded and avoid reading a negative number of bytes.
Signed-off-by: Daniel Baluta daniel.baluta@nxp.com --- aplay/aplay.c | 7 +++++++ 1 file changed, 7 insertions(+)
diff --git a/aplay/aplay.c b/aplay/aplay.c index 28da6c5..0aa1688 100644 --- a/aplay/aplay.c +++ b/aplay/aplay.c @@ -2774,6 +2774,13 @@ static void playback_go(int fd, size_t loaded, off64_t count, int rtype, char *n c = count - written; if (c > chunk_bytes) c = chunk_bytes; + + /* c < l, there is more data loaded + * then we actually need to write + */ + if (c < l) + l = c; + c -= l;
if (c == 0)