Use DIV_ROUND_UP() instead of open-coding it. This documents intent and makes it more clear what is going on for the casual reviewer.
Generated using the following the Coccinelle semantic patch.
// <smpl> @@ expression x, y; @@ -(((x) + (y) - 1) / (y)) +DIV_ROUND_UP(x, y) // </smpl>
Signed-off-by: Lars-Peter Clausen lars@metafoo.de --- sound/pci/cs46xx/cs46xx_lib.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/sound/pci/cs46xx/cs46xx_lib.c b/sound/pci/cs46xx/cs46xx_lib.c index 4490dd7469d9..37f516e6a5c2 100644 --- a/sound/pci/cs46xx/cs46xx_lib.c +++ b/sound/pci/cs46xx/cs46xx_lib.c @@ -813,7 +813,7 @@ static void snd_cs46xx_set_capture_sample_rate(struct snd_cs46xx *chip, unsigned correctionPerGOF = tmp1 / GOF_PER_SEC; tmp1 -= correctionPerGOF * GOF_PER_SEC; correctionPerSec = tmp1; - initialDelay = ((48000 * 24) + rate - 1) / rate; + initialDelay = DIV_ROUND_UP(48000 * 24, rate);
/* * Fill in the VariDecimate control block.