17 Feb
2017
17 Feb
'17
3:18 p.m.
amidi@LEFerguson.com wrote:
The symptoms are on a fast, long piece play hangs for a long period of time (many seconds). I put into the loop queries as to queue info/ state/etc, and what I see is the queue tick advancing correctly during this pause, but the events in the queue are steady at about 80%full and not emptying.
This sounds as if the events have the wrong time stamp.
snd_seq_ev_schedule_tick called with parameter 2 = 1 for relative ticks.
Why relative? (I'm not aware of anybody ever using this flags; it's possible that there is some bug ...)
Regards, Clemens