On Mon, Aug 03, 2009 at 10:36:38AM +0200, ext Jarkko Nikula wrote:
On Mon, 3 Aug 2009 11:11:07 +0300 Eduardo Valentin eduardo.valentin@nokia.com wrote:
True, but I was wondering can this same problem occur also on McBSP2 if using proper size threshold? Like size near the McBSP2 audio buffer (1024x32) or near the TX buffer (256x32).
Yes, it can happen with mcbsp2 also if you use all places (1024+256).
So should the patch then take into account McBSP2 also?
hmmm.. But I've seen the problem only if you use 1024+256 for mcbsp2 (0x500) or very close to that (0x4F0). I haven't seen this problem using 0x3FF, as currently is.
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