Move the snd_soc_dai_set_tdm_slot() call from cht_codec_init() to cht_codec_fixup(). There are 2 reasons for doing this:
1. This aligns the cht_bsw_nau8824 with all the other BYT/CHT machine drivers which also do this from their codec_fixup function.
2. When using the SOF driver, things like the TDM info is set from the topology file. Moving the call to the codec_fixup function, which gets skipped when using the SOF driver avoids the call interfering with the settings when using the SOF driver.
Signed-off-by: Hans de Goede hdegoede@redhat.com --- sound/soc/intel/boards/cht_bsw_nau8824.c | 15 ++++++++------- 1 file changed, 8 insertions(+), 7 deletions(-)
diff --git a/sound/soc/intel/boards/cht_bsw_nau8824.c b/sound/soc/intel/boards/cht_bsw_nau8824.c index fd5e25ca05f7..da5a5cbc8759 100644 --- a/sound/soc/intel/boards/cht_bsw_nau8824.c +++ b/sound/soc/intel/boards/cht_bsw_nau8824.c @@ -100,13 +100,6 @@ static int cht_codec_init(struct snd_soc_pcm_runtime *runtime) struct snd_soc_component *component = codec_dai->component; int ret, jack_type;
- /* TDM 4 slots 24 bit, set Rx & Tx bitmask to 4 active slots */ - ret = snd_soc_dai_set_tdm_slot(codec_dai, 0xf, 0x1, 4, 24); - if (ret < 0) { - dev_err(runtime->dev, "can't set codec TDM slot %d\n", ret); - return ret; - } - /* NAU88L24 supports 4 butons headset detection * KEY_PLAYPAUSE * KEY_VOICECOMMAND @@ -141,6 +134,7 @@ static int cht_codec_fixup(struct snd_soc_pcm_runtime *rtd, SNDRV_PCM_HW_PARAM_CHANNELS); struct snd_mask *fmt = hw_param_mask(params, SNDRV_PCM_HW_PARAM_FORMAT); + int ret;
/* The DSP will covert the FE rate to 48k, stereo, 24bits */ rate->min = rate->max = 48000; @@ -150,6 +144,13 @@ static int cht_codec_fixup(struct snd_soc_pcm_runtime *rtd, snd_mask_none(fmt); params_set_format(params, SNDRV_PCM_FORMAT_S24_LE);
+ /* TDM 4 slots 24 bit, set Rx & Tx bitmask to 4 active slots */ + ret = snd_soc_dai_set_tdm_slot(asoc_rtd_to_codec(rtd, 0), 0xf, 0x1, 4, 24); + if (ret < 0) { + dev_err(rtd->dev, "can't set codec TDM slot %d\n", ret); + return ret; + } + return 0; }