25 Mar
2007
25 Mar
'07
6:50 p.m.
This patch is against the latest -mm snapshot.
Regards, Michal
--
Michal K. K. Piotrowski
LTG - Linux Testers Group (PL)
(http://www.stardust.webpages.pl/ltg/)
LTG - Linux Testers Group (EN)
(http://www.stardust.webpages.pl/linux_testers_group_en/)
Signed-off-by: Michal Piotrowski michal.k.k.piotrowski@gmail.com
--- linux-work5/sound/pci/au88x0/au88x0_a3d.c 2007-02-04 19:44:54.000000000 +0100
+++ linux-work3/sound/pci/au88x0/au88x0_a3d.c 2007-03-25 16:23:46.000000000 +0200
@@ -44,15 +44,6 @@ a3dsrc_SetTimeConsts(a3dsrc_t * a, short
a3d_addrA(a->slice, a->source, A3D_A_CoeffTrackTC), CTrack);
}
-#if 0
-static void
-a3dsrc_GetTimeConsts(a3dsrc_t * a, short *HrtfTrack, short *ItdTrack,
- short *GTrack, short *CTrack)
-{
- // stub!
-}
-
-#endif
/* Atmospheric absorbtion. */
static void
@@ -95,41 +86,6 @@ a3dsrc_SetAtmosState(a3dsrc_t * a, short
hwwrite(vortex->mmio, a3d_addrA(a->slice, a->source, A3D_A_y2), y2);
}
-#if 0
-static void
-a3dsrc_GetAtmosTarget(a3dsrc_t * a, short *aa, short *b, short *c,
- short *d, short *e)
-{
-}
-static void
-a3dsrc_GetAtmosCurrent(a3dsrc_t * a, short *bb01, short *ab01, short *b2,
- short *aa12, short *ba12)
-{
- vortex_t *vortex = (vortex_t *) (a->vortex);
- *aa12 =
- hwread(vortex->mmio,
- a3d_addrA(a->slice, a->source, A3D_A_A12Current));
- *ba12 =
- hwread(vortex->mmio,
- a3d_addrB(a->slice, a->source, A3D_B_A12Current));
- *ab01 =
- hwread(vortex->mmio,
- a3d_addrA(a->slice, a->source, A3D_A_B01Current));
- *bb01 =
- hwread(vortex->mmio,
- a3d_addrB(a->slice, a->source, A3D_B_B01Current));
- *b2 =
- hwread(vortex->mmio,
- a3d_addrA(a->slice, a->source, A3D_A_B2Current));
-}
-
-static void
-a3dsrc_GetAtmosState(a3dsrc_t * a, short *x1, short *x2, short *y1, short *y2)
-{
-
-}
-
-#endif
/* HRTF */
static void
@@ -180,71 +136,6 @@ static void a3dsrc_SetHrtfOutput(a3dsrc_
a3d_addrA(a->slice, a->source, A3D_A_HrtfOutR), right);
}
-#if 0
-static void a3dsrc_GetHrtfTarget(a3dsrc_t * a, a3d_Hrtf_t aa, a3d_Hrtf_t b)
-{
- vortex_t *vortex = (vortex_t *) (a->vortex);
- int i;
-
- for (i = 0; i < HRTF_SZ; i++)
- aa[i] =
- hwread(vortex->mmio,
- a3d_addrA(a->slice, a->source,
- A3D_A_HrtfTarget + (i << 2)));
- for (i = 0; i < HRTF_SZ; i++)
- b[i] =
- hwread(vortex->mmio,
- a3d_addrB(a->slice, a->source,
- A3D_B_HrtfTarget + (i << 2)));
-}
-
-static void a3dsrc_GetHrtfCurrent(a3dsrc_t * a, a3d_Hrtf_t aa, a3d_Hrtf_t b)
-{
- vortex_t *vortex = (vortex_t *) (a->vortex);
- int i;
-
- for (i = 0; i < HRTF_SZ; i++)
- aa[i] =
- hwread(vortex->mmio,
- a3d_addrA(a->slice, a->source,
- A3D_A_HrtfCurrent + (i << 2)));
- for (i = 0; i < HRTF_SZ; i++)
- b[i] =
- hwread(vortex->mmio,
- a3d_addrB(a->slice, a->source,
- A3D_B_HrtfCurrent + (i << 2)));
-}
-
-static void a3dsrc_GetHrtfState(a3dsrc_t * a, a3d_Hrtf_t aa, a3d_Hrtf_t b)
-{
- vortex_t *vortex = (vortex_t *) (a->vortex);
- int i;
- // FIXME: verify this!
- for (i = 0; i < HRTF_SZ; i++)
- aa[i] =
- hwread(vortex->mmio,
- a3d_addrA(a->slice, a->source,
- A3D_A_HrtfDelayLine + (i << 2)));
- for (i = 0; i < HRTF_SZ; i++)
- b[i] =
- hwread(vortex->mmio,
- a3d_addrB(a->slice, a->source,
- A3D_B_HrtfDelayLine + (i << 2)));
-}
-
-static void a3dsrc_GetHrtfOutput(a3dsrc_t * a, short *left, short *right)
-{
- vortex_t *vortex = (vortex_t *) (a->vortex);
- *left =
- hwread(vortex->mmio,
- a3d_addrA(a->slice, a->source, A3D_A_HrtfOutL));
- *right =
- hwread(vortex->mmio,
- a3d_addrA(a->slice, a->source, A3D_A_HrtfOutR));
-}
-
-#endif
-
/* Interaural Time Difference.
* "The other main clue that humans use to locate sounds, is called
* Interaural Time Difference (ITD). The differences in distance from
@@ -297,43 +188,6 @@ static void a3dsrc_SetItdDline(a3dsrc_t
A3D_A_ITDDelayLine) + (i << 2), dline[i]);
}
-#if 0
-static void a3dsrc_GetItdTarget(a3dsrc_t * a, short *litd, short *ritd)
-{
- vortex_t *vortex = (vortex_t *) (a->vortex);
- *ritd =
- hwread(vortex->mmio,
- a3d_addrA(a->slice, a->source, A3D_A_ITDTarget));
- *litd =
- hwread(vortex->mmio,
- a3d_addrB(a->slice, a->source, A3D_B_ITDTarget));
-}
-
-static void a3dsrc_GetItdCurrent(a3dsrc_t * a, short *litd, short *ritd)
-{
- vortex_t *vortex = (vortex_t *) (a->vortex);
-
- *ritd =
- hwread(vortex->mmio,
- a3d_addrA(a->slice, a->source, A3D_A_ITDCurrent));
- *litd =
- hwread(vortex->mmio,
- a3d_addrB(a->slice, a->source, A3D_B_ITDCurrent));
-}
-
-static void a3dsrc_GetItdDline(a3dsrc_t * a, a3d_ItdDline_t dline)
-{
- vortex_t *vortex = (vortex_t *) (a->vortex);
- int i;
-
- for (i = 0; i < DLINE_SZ; i++)
- dline[i] =
- hwread(vortex->mmio,
- a3d_addrA(a->slice, a->source,
- A3D_A_ITDDelayLine + (i << 2)));
-}
-
-#endif
/* This is may be used for ILD Interaural Level Difference. */
static void a3dsrc_SetGainTarget(a3dsrc_t * a, short left, short right)
@@ -352,37 +206,6 @@ static void a3dsrc_SetGainCurrent(a3dsrc
(right << 0x10) | left);
}
-#if 0
-static void a3dsrc_GetGainTarget(a3dsrc_t * a, short *left, short *right)
-{
- vortex_t *vortex = (vortex_t *) (a->vortex);
- *right =
- hwread(vortex->mmio,
- a3d_addrA(a->slice, a->source, A3D_A_GainTarget));
- *left =
- hwread(vortex->mmio,
- a3d_addrB(a->slice, a->source, A3D_B_GainTarget));
-}
-
-static void a3dsrc_GetGainCurrent(a3dsrc_t * a, short *left, short *right)
-{
- vortex_t *vortex = (vortex_t *) (a->vortex);
- *right =
- hwread(vortex->mmio,
- a3d_addrA(a->slice, a->source, A3D_A_GainCurrent));
- *left =
- hwread(vortex->mmio,
- a3d_addrB(a->slice, a->source, A3D_B_GainCurrent));
-}
-
-/* CA3dIO this func seems to be inlined all over this place. */
-static void CA3dIO_WriteReg(a3dsrc_t * a, unsigned long addr, short aa, short b)
-{
- vortex_t *vortex = (vortex_t *) (a->vortex);
- hwwrite(vortex->mmio, addr, (aa << 0x10) | b);
-}
-
-#endif
/* Generic A3D stuff */
static void a3dsrc_SetA3DSampleRate(a3dsrc_t * a, int sr)
@@ -422,28 +245,6 @@ static void a3dsrc_SetA3DPointerReg(a3ds
hwwrite(vortex->mmio, A3D_SLICE_Pointers + ((a->slice) << 0xd), ptr);
}
-#if 0
-static void a3dsrc_GetA3DSampleRate(a3dsrc_t * a, int *sr)
-{
- vortex_t *vortex = (vortex_t *) (a->vortex);
- *sr = ((hwread(vortex->mmio, A3D_SLICE_Control + (a->slice << 0xd))
- >> 3) & 0x1f);
- //*sr = ((hwread(vortex->mmio, 0x19C38 + (this08<<0xd))>>3)&0x1f);
-}
-
-static void a3dsrc_GetA3DControlReg(a3dsrc_t * a, unsigned long *ctrl)
-{
- vortex_t *vortex = (vortex_t *) (a->vortex);
- *ctrl = hwread(vortex->mmio, A3D_SLICE_Control + ((a->slice) << 0xd));
-}
-
-static void a3dsrc_GetA3DPointerReg(a3dsrc_t * a, unsigned long *ptr)
-{
- vortex_t *vortex = (vortex_t *) (a->vortex);
- *ptr = hwread(vortex->mmio, A3D_SLICE_Pointers + ((a->slice) << 0xd));
-}
-
-#endif
static void a3dsrc_ZeroSliceIO(a3dsrc_t * a)
{
vortex_t *vortex = (vortex_t *) (a->vortex);
@@ -528,25 +329,6 @@ static void a3dsrc_ProgramPipe(a3dsrc_t
//a3dsrc_SetHrtfTarget(a, A3dHrirSatTest, A3dHrirSatTest);
}
-/* VDB = Vortex audio Dataflow Bus */
-#if 0
-static void a3dsrc_ClearVDBData(a3dsrc_t * a, unsigned long aa)
-{
- vortex_t *vortex = (vortex_t *) (a->vortex);
-
- // ((aa >> 2) << 8) - (aa >> 2)
- hwwrite(vortex->mmio,
- a3d_addrS(a->slice, A3D_SLICE_VDBDest) + (a->source << 2), 0);
- hwwrite(vortex->mmio,
- a3d_addrS(a->slice,
- A3D_SLICE_VDBDest + 4) + (a->source << 2), 0);
- /*
- hwwrite(vortex->mmio, 0x19c00 + (((aa>>2)*255*4)+aa)*8, 0);
- hwwrite(vortex->mmio, 0x19c04 + (((aa>>2)*255*4)+aa)*8, 0);
- */
-}
-#endif
-
/* A3D HwSource stuff. */
static void vortex_A3dSourceHw_Initialize(vortex_t * v, int source, int slice)
@@ -622,7 +404,6 @@ static void vortex_Vort3D_connect(vortex
return;
#endif
-#if 1
/* Alloc Xtalk mixin resources */
v->mixxtlk[0] =
vortex_adb_checkinout(v, v->fixed_res, en, VORTEX_RESOURCE_MIXIN);
@@ -638,7 +419,6 @@ static void vortex_Vort3D_connect(vortex
("vortex: vortex_Vort3D: ERROR: not enough free mixer resources.\n");
return;
}
-#endif
/* Connect A3D -> XTALK */
for (i = 0; i < 4; i++) {
@@ -646,10 +426,7 @@ static void vortex_Vort3D_connect(vortex
vortex_route(v, en, 0x11, ADB_A3DOUT(i * 2), ADB_XTALKIN(i));
vortex_route(v, en, 0x11, ADB_A3DOUT(i * 2) + 1, ADB_XTALKIN(5 + i));
}
-#if 0
- vortex_route(v, en, 0x11, ADB_XTALKOUT(0), ADB_EQIN(2));
- vortex_route(v, en, 0x11, ADB_XTALKOUT(1), ADB_EQIN(3));
-#else
+
/* Connect XTalk -> mixer */
vortex_route(v, en, 0x11, ADB_XTALKOUT(0), ADB_MIXIN(v->mixxtlk[0]));
vortex_route(v, en, 0x11, ADB_XTALKOUT(1), ADB_MIXIN(v->mixxtlk[1]));
@@ -671,7 +448,6 @@ static void vortex_Vort3D_connect(vortex
v->mixxtlk[1],
en ? MIX_DEFIGAIN : VOL_MIN);
}
-#endif
}
/* Initialize one single A3D source. */