From: Stephen Warren swarren@nvidia.com
Initialize the audio clock tree appropriately for some reasonable rate. This makes sure the PLLs etc. are actually programmed to something reasonable when the audio driver is loaded.
Signed-off-by: Stephen Warren swarren@nvidia.com --- sound/soc/tegra/tegra_asoc_utils.c | 6 ++++++ 1 files changed, 6 insertions(+), 0 deletions(-)
diff --git a/sound/soc/tegra/tegra_asoc_utils.c b/sound/soc/tegra/tegra_asoc_utils.c index 7e5c412..22397d4 100644 --- a/sound/soc/tegra/tegra_asoc_utils.c +++ b/sound/soc/tegra/tegra_asoc_utils.c @@ -152,8 +152,14 @@ int tegra_asoc_utils_init(struct tegra_asoc_utils_data *data, goto err_put_pll_a_out0; }
+ ret = tegra_asoc_utils_set_rate(data, 48000, 256 * 48000); + if (ret) + goto err_put_cdev1; + return 0;
+err_put_cdev1: + clk_put(data->clk_cdev1); err_put_pll_a_out0: clk_put(data->clk_pll_a_out0); err_put_pll_a: