On Wed, 05 Aug 2020 11:11:15 +0200, Mohan Kumar wrote:
Behaviour flag dma_stop_delay is added as a new member in hdac_bus structure to avoid memory decode error incase DMA RUN bit is not disabled in the given timeout from snd_hdac_stream_sync function and followed by stream reset which results in memory decode error between reset set and clear operation.
The new field looks like not only a flag but also contains the actual delay time in usec. Please give a short comment at the struct field.
thanks,
Takashi
Signed-off-by: Mohan Kumar mkumard@nvidia.com
include/sound/hdaudio.h | 2 ++ sound/hda/hdac_stream.c | 7 +++++++ 2 files changed, 9 insertions(+)
diff --git a/include/sound/hdaudio.h b/include/sound/hdaudio.h index c1f78d9a6e47..cf77c6b83016 100644 --- a/include/sound/hdaudio.h +++ b/include/sound/hdaudio.h @@ -347,6 +347,8 @@ struct hdac_bus {
int bdl_pos_adj; /* BDL position adjustment */
- unsigned int dma_stop_delay;
- /* locks */ spinlock_t reg_lock; struct mutex cmd_mutex;
diff --git a/sound/hda/hdac_stream.c b/sound/hda/hdac_stream.c index a38a2af1654f..abe7a1b16fe1 100644 --- a/sound/hda/hdac_stream.c +++ b/sound/hda/hdac_stream.c @@ -150,9 +150,12 @@ void snd_hdac_stream_reset(struct hdac_stream *azx_dev) { unsigned char val; int timeout;
int dma_run_state;
snd_hdac_stream_clear(azx_dev);
dma_run_state = snd_hdac_stream_readb(azx_dev, SD_CTL) & SD_CTL_DMA_START;
snd_hdac_stream_updateb(azx_dev, SD_CTL, 0, SD_CTL_STREAM_RESET); udelay(3); timeout = 300;
@@ -162,6 +165,10 @@ void snd_hdac_stream_reset(struct hdac_stream *azx_dev) if (val) break; } while (--timeout);
- if (azx_dev->bus->dma_stop_delay && dma_run_state)
udelay(azx_dev->bus->dma_stop_delay);
- val &= ~SD_CTL_STREAM_RESET; snd_hdac_stream_writeb(azx_dev, SD_CTL, val); udelay(3);
-- 2.17.1