On Fri, May 03, 2024 at 07:24:49AM +0800, Shenghao Ding wrote:
Calibrated data will be set to default after loading DSP config params, which will cause speaker protection work abnormally. Reload calibrated data after loading DSP config params.
...
+static void tasdev_load_calibrated_data(struct tasdevice_priv *priv, int i) +{
- struct tasdevice_fw *cal_fmw = priv->tasdevice[i].cali_data_fmw;
- if (cal_fmw) {
Better variant is
struct tasdevice_calibration *cal; struct tasdevice_fw *cal_fmw;
cal_fmw = priv->tasdevice[i].cali_data_fmw; if (!cal_fmw) return;
struct tasdevice_calibration *cal = cal_fmw->calibrations;
if (cal)
load_calib_data(priv, &cal->dev_data);
- }
In the similar way
cal = cal_fmw->calibrations; if (!cal) return;
load_calib_data(priv, &cal->dev_data);
+}
The result is much easier to read and understand and maintain, as it makes harder to squeeze the code between initialization and use and breaking things.
...
if (tas_priv->tasdevice[i].is_loaderr == false
&& tas_priv->tasdevice[i].is_loading == true) tas_priv->tasdevice[i].cur_prog = prm_no;
While at it, make it better (fix the indentation and move operator to the previous line):
if (tas_priv->tasdevice[i].is_loaderr == false && tas_priv->tasdevice[i].is_loading == true) tas_priv->tasdevice[i].cur_prog = prm_no;
...
if (tas_priv->tasdevice[i].is_loaderr == true) { status |= 1 << (i + 4);
Side note: Use BIT()
continue;
...
if (tas_priv->tasdevice[i].is_loaderr == false
&& tas_priv->tasdevice[i].is_loading == true) {
As per above.
tasdev_load_calibrated_data(tas_priv, i); tas_priv->tasdevice[i].cur_conf = cfg_no;
}