From: Curtis Malainey cujomalainey@chromium.org
Begin allowing refactored modules to allocate their own device but use a common initialization procedure for their devices.
Signed-off-by: Curtis Malainey cujomalainey@chromium.org --- include/sound/core.h | 1 + sound/core/init.c | 19 ++++++++++++++++--- 2 files changed, 17 insertions(+), 3 deletions(-)
diff --git a/include/sound/core.h b/include/sound/core.h index dfef0c9d4b9f7..a4744e142c7e3 100644 --- a/include/sound/core.h +++ b/include/sound/core.h @@ -240,6 +240,7 @@ extern struct dentry *sound_debugfs_root; void snd_request_card(int card);
int snd_device_alloc(struct device **dev_p, struct snd_card *card); +void snd_device_init(struct device *dev, struct snd_card *card);
int snd_register_device(int type, struct snd_card *card, int dev, const struct file_operations *f_ops, diff --git a/sound/core/init.c b/sound/core/init.c index d61bde1225f23..37a8e4791f781 100644 --- a/sound/core/init.c +++ b/sound/core/init.c @@ -132,15 +132,28 @@ int snd_device_alloc(struct device **dev_p, struct snd_card *card) dev = kzalloc(sizeof(*dev), GFP_KERNEL); if (!dev) return -ENOMEM; + snd_device_init(dev, card); + *dev_p = dev; + return 0; +} +EXPORT_SYMBOL_GPL(snd_device_alloc); + +/** + * snd_device_init - Initialize struct device for sound devices + * @dev_p: pointer to store the allocated device + * @card: card to assign, optional + * + * For releasing the allocated device, call put_device(). + */ +void snd_device_init(struct device *dev, struct snd_card *card) +{ device_initialize(dev); if (card) dev->parent = &card->card_dev; dev->class = &sound_class; dev->release = default_release_alloc; - *dev_p = dev; - return 0; } -EXPORT_SYMBOL_GPL(snd_device_alloc); +EXPORT_SYMBOL_GPL(snd_device_init);
static int snd_card_init(struct snd_card *card, struct device *parent, int idx, const char *xid, struct module *module,