The patch
ASoC: rsnd: ssiu: correct shift bit for ssiu9
has been applied to the asoc tree at
https://git.kernel.org/pub/scm/linux/kernel/git/broonie/sound.git
All being well this means that it will be integrated into the linux-next tree (usually sometime in the next 24 hours) and sent to Linus during the next merge window (or sooner if it is a bug fix), however if problems are discovered then the patch may be dropped or reverted.
You may get further e-mails resulting from automated or manual testing and review of the tree, please engage with people reporting problems and send followup patches addressing any issues that are reported if needed.
If any updates are required or you are submitting further changes they should be sent as incremental updates against current git, existing patches will not be replaced.
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Thanks, Mark
From 76379dfbfd7c8fd7dd29eea3f828cf85c884829e Mon Sep 17 00:00:00 2001
From: Jiada Wang jiada_wang@mentor.com Date: Mon, 4 Feb 2019 22:41:05 +0900 Subject: [PATCH] ASoC: rsnd: ssiu: correct shift bit for ssiu9
Currently "0xf << 36" is used to clear SSIU-9 internal buffer state, which overflows 32-bit value according to user reference manual, it is always bit4 ~ bit7 of SSI_SYS_STATUS[1,3,5,7] registers indicate SSIU-9's buffer state, so "0xf << 4" should be used.
This patch fix incorrect shifting issue in SSIU-9 case
Fixes: commit b7169ddea2f2 ("ASoC: rsnd: remove RSND_REG_ from rsnd_reg")
Signed-off-by: Jiada Wang jiada_wang@mentor.com Acked-by: Kuninori Morimoto kuninori.morimoto.gx@renesas.com Signed-off-by: Mark Brown broonie@kernel.org --- sound/soc/sh/rcar/ssiu.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/sound/soc/sh/rcar/ssiu.c b/sound/soc/sh/rcar/ssiu.c index c5934adcfd01..c74991dd18ab 100644 --- a/sound/soc/sh/rcar/ssiu.c +++ b/sound/soc/sh/rcar/ssiu.c @@ -79,7 +79,7 @@ static int rsnd_ssiu_init(struct rsnd_mod *mod, break; case 9: for (i = 0; i < 4; i++) - rsnd_mod_write(mod, SSI_SYS_STATUS((i * 2) + 1), 0xf << (id * 4)); + rsnd_mod_write(mod, SSI_SYS_STATUS((i * 2) + 1), 0xf << 4); break; }