rtd->codec is already initialized in soc_bind_dai_link(), so there is no need to do it again in soc_dai_link_init(). Removing the rtd->codec initialization from soc_dai_link_init() also removes the need for soc_dai_link_init() to know about the CODEC at all.
Signed-off-by: Lars-Peter Clausen lars@metafoo.de --- sound/soc/soc-core.c | 8 ++------ 1 file changed, 2 insertions(+), 6 deletions(-)
diff --git a/sound/soc/soc-core.c b/sound/soc/soc-core.c index 72d4a2b..0cd36b7 100644 --- a/sound/soc/soc-core.c +++ b/sound/soc/soc-core.c @@ -1308,9 +1308,7 @@ static int soc_aux_dev_init(struct snd_soc_card *card, return 0; }
-static int soc_dai_link_init(struct snd_soc_card *card, - struct snd_soc_codec *codec, - int num) +static int soc_dai_link_init(struct snd_soc_card *card, int num) { struct snd_soc_dai_link *dai_link = &card->dai_link[num]; struct snd_soc_pcm_runtime *rtd = &card->rtd[num]; @@ -1325,8 +1323,6 @@ static int soc_dai_link_init(struct snd_soc_card *card, return ret; }
- rtd->codec = codec; - return 0; }
@@ -1344,7 +1340,7 @@ static int soc_post_component_init(struct snd_soc_card *card, dai_link = &card->dai_link[num]; rtd = &card->rtd[num]; name = dai_link->name; - ret = soc_dai_link_init(card, codec, num); + ret = soc_dai_link_init(card, num); } else { aux_dev = &card->aux_dev[num]; rtd = &card->rtd_aux[num];