This fixes some whitespace/indentation flaws I stumbled over.
Signed-off-by: Daniel Mack daniel@caiaq.de Cc: Takashi Iwai tiwai@suse.de --- include/sound/asound.h | 20 ++++++++++---------- 1 files changed, 10 insertions(+), 10 deletions(-)
diff --git a/include/sound/asound.h b/include/sound/asound.h index 0985955..9f1eecf 100644 --- a/include/sound/asound.h +++ b/include/sound/asound.h @@ -574,7 +574,7 @@ enum { #define SNDRV_TIMER_FLG_SLAVE (1<<0) /* cannot be controlled */
struct snd_timer_id { - int dev_class; + int dev_class; int dev_sclass; int card; int device; @@ -762,7 +762,7 @@ struct snd_ctl_elem_id { snd_ctl_elem_iface_t iface; /* interface identifier */ unsigned int device; /* device/client number */ unsigned int subdevice; /* subdevice (substream) number */ - unsigned char name[44]; /* ASCII name of item */ + unsigned char name[44]; /* ASCII name of item */ unsigned int index; /* index of item */ };
@@ -809,7 +809,7 @@ struct snd_ctl_elem_info { struct snd_ctl_elem_value { struct snd_ctl_elem_id id; /* W: element ID */ unsigned int indirect: 1; /* W: indirect access - obsoleted */ - union { + union { union { long value[128]; long *value_ptr; /* obsoleted */ @@ -827,15 +827,15 @@ struct snd_ctl_elem_value { unsigned char *data_ptr; /* obsoleted */ } bytes; struct snd_aes_iec958 iec958; - } value; /* RO */ + } value; /* RO */ struct timespec tstamp; - unsigned char reserved[128-sizeof(struct timespec)]; + unsigned char reserved[128-sizeof(struct timespec)]; };
struct snd_ctl_tlv { - unsigned int numid; /* control element numeric identification */ - unsigned int length; /* in bytes aligned to 4 */ - unsigned int tlv[0]; /* first TLV */ + unsigned int numid; /* control element numeric identification */ + unsigned int length; /* in bytes aligned to 4 */ + unsigned int tlv[0]; /* first TLV */ };
#define SNDRV_CTL_IOCTL_PVERSION _IOR('U', 0x00, int) @@ -886,8 +886,8 @@ struct snd_ctl_event { unsigned int mask; struct snd_ctl_elem_id id; } elem; - unsigned char data8[60]; - } data; + unsigned char data8[60]; + } data; };
/*