On Wed, 2011-05-04 at 19:15 +0530, Lu, Guanqun wrote:
Signed-off-by: Lu Guanqun guanqun.lu@intel.com
sound/soc/mid-x86/sst_platform.c | 14 ++++++++++++++ 1 files changed, 14 insertions(+), 0 deletions(-)
diff --git a/sound/soc/mid-x86/sst_platform.c b/sound/soc/mid-x86/sst_platform.c index 139db15..ce0ac3c 100644 --- a/sound/soc/mid-x86/sst_platform.c +++ b/sound/soc/mid-x86/sst_platform.c @@ -110,6 +110,20 @@ struct snd_soc_dai_driver sst_platform_dai[] = { .formats = SNDRV_PCM_FMTBIT_S24_LE, }, }, +{
- .name = "mrst-cpu-pcm2",
- .id = 4,
- .playback = {
.channels_min = 1,
.channels_max = 2,
.rates = (SNDRV_PCM_RATE_48000 |
SNDRV_PCM_RATE_44100 |
SNDRV_PCM_RATE_8000),
.formats = (SNDRV_PCM_FMTBIT_S16 | SNDRV_PCM_FMTBIT_U16 |
SNDRV_PCM_FMTBIT_S24 | SNDRV_PCM_FMTBIT_U24 |
SNDRV_PCM_FMTBIT_S32 | SNDRV_PCM_FMTBIT_U32),
- },
+},
Nope, We cant keep on adding these DAIs for every new platform :( Even the current way is not best as it just creates 4 instance of DAI where we could have done with two (as they have same properties) I would use the current headset DAI and change the ops there, or create a new one for each type so that it can be reused.