According to the datasheet, PLL lock time typically takes 2 msec and at most takes 7 msec.
Check the lock status every 1 msec and exit the workaround if PLL is locked.
Signed-off-by: Tzung-Bi Shih tzungbi@google.com --- sound/soc/codecs/max98090.c | 14 ++++++++++++-- 1 file changed, 12 insertions(+), 2 deletions(-)
diff --git a/sound/soc/codecs/max98090.c b/sound/soc/codecs/max98090.c index 12cb87c0d463..f531e5a11bdd 100644 --- a/sound/soc/codecs/max98090.c +++ b/sound/soc/codecs/max98090.c @@ -2108,6 +2108,8 @@ static void max98090_pll_work(struct work_struct *work) struct max98090_priv *max98090 = container_of(work, struct max98090_priv, pll_work); struct snd_soc_component *component = max98090->component; + unsigned int pll; + int i;
if (!snd_soc_component_is_active(component)) return; @@ -2127,8 +2129,16 @@ static void max98090_pll_work(struct work_struct *work) snd_soc_component_update_bits(component, M98090_REG_DEVICE_SHUTDOWN, M98090_SHDNN_MASK, M98090_SHDNN_MASK);
- /* Give PLL time to lock */ - msleep(10); + for (i = 0; i < 10; ++i) { + /* Give PLL time to lock */ + usleep_range(1000, 1200); + + /* Check lock status */ + pll = snd_soc_component_read32( + component, M98090_REG_DEVICE_STATUS); + if (!(pll & M98090_ULK_MASK)) + break; + } }
static void max98090_jack_work(struct work_struct *work)