25 Feb
2021
25 Feb
'21
11:38 a.m.
On Mon, 22 Feb 2021 16:34:37 +0100, Anton Yakovlev wrote:
+static int virtsnd_find_vqs(struct virtio_snd *snd) +{
- struct virtio_device *vdev = snd->vdev;
- vq_callback_t *callbacks[VIRTIO_SND_VQ_MAX] = {
[VIRTIO_SND_VQ_EVENT] = virtsnd_event_notify_cb
- };
- const char *names[VIRTIO_SND_VQ_MAX] = {
Shouldn't be static? Also it's often const char * const names[] = { ... } unless you overwrite something.
+/**
- virtsnd_reset_fn() - Kernel worker's function to reset the device.
- @work: Reset device work.
- Context: Process context.
- */
+static void virtsnd_reset_fn(struct work_struct *work) +{
- struct virtio_snd *snd =
container_of(work, struct virtio_snd, reset_work);
- struct virtio_device *vdev = snd->vdev;
- struct device *dev = &vdev->dev;
- int rc;
- dev_info(dev, "sound device needs reset\n");
- /*
* It seems that the only way to properly reset the device is to remove
* and re-create the ALSA sound card device.
*/
- rc = device_reprobe(dev);
- if (rc)
dev_err(dev, "failed to reprobe sound device: %d\n", rc);
Now I'm wondering whether it's safe to do that from this place. Basically device_reprobe() unbinds the device that releases the full resources once including the devm_* stuff. And this work itself is in a part of devm allocated resource, so it'll be released there. That said, we might hit use-after-free... This needs to be verified.
thanks,
Takashi