[Sound-open-firmware] [PATCH 3/8] volume: add 16bit<==>24bit volume copy function and mapping
Liam Girdwood
liam.r.girdwood at linux.intel.com
Tue Dec 20 11:30:42 CET 2016
On Tue, 2016-12-20 at 15:46 +0800, Keyon Jie wrote:
> add 16bit<==>24bit volume copy function and mapping, for
> 24 bits ssp output/input.
>
> Signed-off-by: Keyon Jie <yang.jie at linux.intel.com>
> ---
> src/audio/volume.c | 43 +++++++++++++++++++++++++++++++++++++++++++
> 1 file changed, 43 insertions(+)
>
> diff --git a/src/audio/volume.c b/src/audio/volume.c
> index f5528cd..5299edd 100644
> --- a/src/audio/volume.c
> +++ b/src/audio/volume.c
> @@ -172,12 +172,55 @@ static void vol_s16_to_s16(struct comp_dev *dev, struct comp_buffer *sink,
> sink->w_ptr = dest;
> }
>
> +/* copy and scale volume from 16 bit source buffer to 24 bit on 32 bit boundary dest buffer */
> +static void vol_s16_to_s24(struct comp_dev *dev, struct comp_buffer *sink,
> + struct comp_buffer *source, uint32_t frames)
> +{
> + struct comp_data *cd = comp_get_drvdata(dev);
> + int16_t *src = (int16_t*) source->r_ptr;
> + int32_t val, i, *dest = (int32_t*) sink->w_ptr;
> +
> + /* buffer sizes are always divisible by period frames */
> + for (i = 0; i < frames * source->params.channels; i++) {
> + val = (int32_t)*src;
> + *dest = (val * cd->volume[i % source->params.channels]) >> 8;
We must not use % or / in pipeline copy code since they are very
expensive in terms of cycles.
What we should do here is have a version of each function, for 2 chan,
4, chan, etc (select at params time).
e.g. 2 channel volume
/* buffer sizes are always divisible by period frames */
for (i = 0; i < frames * 2; i += 2) {
val[0] = (int32_t)src[i];
val[1] = (int32_t)src[i + 1];
dest[i] = (int16_t)(((val[0] >> 8) *
cd->volume[0]) >> 16);
dest[i + 1] = (int16_t)(((val[1] >> 8) *
cd->volume[1]) >> 16);
}
The above code does the same, but doesnt use % and is vectorisable by
gcc (and also easier to add intrinsics).
Our goal is to keep the copy() functions as optimal as possible (even at
the expense of adding a little more code for copy functions using a
different number of channels).
Liam
> + dest++;
> + src++;
> + }
> +
> + source->r_ptr = src;
> + sink->w_ptr = dest;
> +}
> +
> +/* copy and scale volume from 16 bit source buffer to 24 bit on 32 bit boundary dest buffer */
> +static void vol_s24_to_s16(struct comp_dev *dev, struct comp_buffer *sink,
> + struct comp_buffer *source, uint32_t frames)
> +{
> + struct comp_data *cd = comp_get_drvdata(dev);
> + int32_t val, i, *src = (int32_t*) source->r_ptr;
> + int16_t *dest = (int16_t*) sink->w_ptr;
> +
> + /* buffer sizes are always divisible by period frames */
> + for (i = 0; i < frames * source->params.channels; i++) {
> + val = (int32_t)*src;
> + *dest = (int16_t)(((val >> 8) *
> + cd->volume[i % source->params.channels]) >> 16);
> + dest++;
> + src++;
> + }
> +
> + source->r_ptr = src;
> + sink->w_ptr = dest;
> +}
> +
> /* map of source and sink buffer formats to volume function */
> static const struct comp_func_map func_map[] = {
> {STREAM_FORMAT_S16_LE, STREAM_FORMAT_S16_LE, vol_s16_to_s16},
> {STREAM_FORMAT_S16_LE, STREAM_FORMAT_S32_LE, vol_s16_to_s32},
> {STREAM_FORMAT_S32_LE, STREAM_FORMAT_S16_LE, vol_s32_to_s16},
> {STREAM_FORMAT_S32_LE, STREAM_FORMAT_S32_LE, vol_s32_to_s32},
> + {STREAM_FORMAT_S16_LE, STREAM_FORMAT_S24_4LE, vol_s16_to_s24},
> + {STREAM_FORMAT_S24_4LE, STREAM_FORMAT_S16_LE, vol_s24_to_s16},
> };
>
> static void vol_update(struct comp_data *cd, uint32_t chan)
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