[alsa-devel] [RFC PATCH] cplay: Always write frag * fragment_size

Vinod Koul vkoul at kernel.org
Tue Nov 13 15:52:21 CET 2018


On 05-11-18, 14:23, Daniel Baluta wrote:
> cplay first writes frag * fragment_size and then
> it only writes one fragment at a time.
> 
> This means for example than if the user supplied a buffer_size
> it will only be used for the first write.
> 
> Signed-off-by: Daniel Baluta <daniel.baluta at nxp.com>
> ---
> I noticed this while investigating why cplay prints buffer_size as
> 0 when not specified as command line argument to cplay.
> 
> I also noticed that cred always reads frag * frament_size, so I think
> this patch should be OK, but marking it as RFC to get your thoughts.
> 
>  src/utils/cplay.c | 8 ++++----
>  1 file changed, 4 insertions(+), 4 deletions(-)
> 
> diff --git a/src/utils/cplay.c b/src/utils/cplay.c
> index 2a52b52..b016f52 100644
> --- a/src/utils/cplay.c
> +++ b/src/utils/cplay.c
> @@ -435,15 +435,15 @@ void play_samples(char *name, unsigned int card, unsigned int device,
>  	};
>  	if (verbose)
>  		printf("%s: Opened compress device\n", __func__);
> -	size = config.fragment_size;
> -	buffer = malloc(size * config.fragments);
> +	size = config.fragments * config.fragment_size;
> +	buffer = malloc(size);

net result of this change is no change. Leaving alone the variable names
from this discussion, we allocate memory for size of config.fragments * config.fragment_size

>  	if (!buffer) {
>  		fprintf(stderr, "Unable to allocate %d bytes\n", size);
>  		goto COMP_EXIT;
>  	}
>  
>  	/* we will write frag fragment_size and then start */
> -	num_read = fread(buffer, 1, size * config.fragments, file);
> +	num_read = fread(buffer, 1, size, file);
>  	if (num_read > 0) {
>  		if (verbose)
>  			printf("%s: Doing first buffer write of %d\n", __func__, num_read);
> @@ -459,7 +459,7 @@ void play_samples(char *name, unsigned int card, unsigned int device,
>  		}
>  	}
>  	printf("Playing file %s On Card %u device %u, with buffer of %lu bytes\n",
> -			name, card, device, buffer_size);
> +			name, card, device, size);

I would prefer to fix the buffer_size when you dont specify in cmdline
and we use driver defaults, in that case we calculate this, something
like..

diff --git a/src/utils/cplay.c b/src/utils/cplay.c
index 87863a307b47..a77e417ddf85 100644
--- a/src/utils/cplay.c
+++ b/src/utils/cplay.c
@@ -347,6 +347,11 @@ void play_samples(char *name, unsigned int card, unsigned int device,
        };
        if (verbose)
                printf("%s: Opened compress device\n", __func__);
+
+       /* check if buffer_size is used (driver defaults being used */
+       if (!buffer_size)
+               buffer_size = config.fragment_size * config.fragments;
+
        size = config.fragment_size;
        buffer = malloc(size * config.fragments);
        if (!buffer) {

And of course, we need to optimize the size variable usage! This does
not seem optimal :)

-- 
~Vinod


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