[alsa-devel] [PATCH 2/3] ASoC: Davinci: pcm: add support for sram-support-less platforms

Daniel Mack zonque at gmail.com
Thu Oct 4 11:21:46 CEST 2012

On 02.10.2012 18:50, Daniel Mack wrote:
> On 02.10.2012 18:41, Matt Porter wrote:
>> On Tue, Oct 02, 2012 at 03:42:47PM +0200, Daniel Mack wrote:
>>> On 02.10.2012 13:06, Sekhar Nori wrote:
>>>> On 10/2/2012 4:03 PM, Daniel Mack wrote:
>>>>> On 02.10.2012 11:37, Mark Brown wrote:
>>>>>> On Tue, Oct 02, 2012 at 10:48:53AM +0300, Peter Ujfalusi wrote:
>>>>>>> I also agree that ifdef is not a good solution.
>>>>>>> It is better to have this information passed as device_data and via DT it can
>>>>>>> be decided based on the compatible property for the device.
>>>>>> That's not really the problem here - the problem is that the APIs used
>>>>>> to get the SRAM are DaVinci only so it's not possible to build on OMAP
>>>>>> or other platforms.  The SRAM code needs to move to a standard API.
>>>>> What about following Matt Porter's idea and ignore the SRAM code
>>>>> entirely and port the entire PCM code to generic dmaengine code first?
>>>>> The EDMA driver needs to learn support for cyclic DMA for that, and I
>>>>> might give that a try in near future.
>>>>> Later on, the SRAM ping-pong code can get added back using genalloc
>>>>> functions, as Sekhar proposed. That needs to be done by someone who has
>>>>> access to a Davinci board though, I only have a AM33xx/OMAP here.
>>>> We cannot "get rid" of SRAM code and add it back "later". It is required
>>>> for most DaVinci parts. The SRAM code can be converted to use genalloc
>>>> (conversion should be straightforward and I can help test it) and the
>>>> code that uses SRAM can probably keep using the private EDMA API till
>>>> the dmaengine EDMA driver has cyclic DMA support. Matt has already
>>>> posted patches to move private EDMA APIs to a common location. That
>>>> should keep AM335x build from breaking. Is this something that is feasible?
>>> Yes - by "later" I just meant in a subsequent patch. But you're probably
>>> right, we can also do that first.
>>> I'm looking at that right now and the problem seems that we don't have a
>>> sane way to dynamically look up gen_pools independently of the actual
>>> run-time platform. All users of gen_pools seem to know which platform
>>> they run on and access a platform-specific pool. So I don't currently
>>> see how we could implement multi-platform code, gen_pools are fine but
>>> don't solve the problem here.
>>> Would it be an idea to add a char* member to gen_pools and a function
>>> that can be used to dynamically look it up again? If a buffer with a
>>> certain name exists, we can use it and install that ping-pong buffer,
>>> otherwise we just don't. While that would be easy to do, it's a
>>> tree-wide change.
>>> Is there a better way that I miss?
>> At the high level there's two platform models we have to handle, the
>> boot from board file !DT case, and then the boot from DT case. Since
>> Davinci is just starting DT conversion, we mostly care about the !DT
>> base in which the struct gen_pool * is passed in pdata to the ASoC
>> driver. It is then selectable on a per-platform basis where the decision
>> should be made.
>> Given a separate discussion with Sekhar, we're only going to have one
>> SRAM pool on any DaVinci part right now...this was only a question on
>> L138 anyway. But regardless, the created gen_pool will be passed via
>> pdata.
> I thought about this too, as mmp does it that way.
>> Since DT conversion is starting and we need to consider that now,
>> the idea there is to use the DT-based generic sram driver [1] such that
>> when we do boot from DT on Davinci, the genpool is provided via phandle
>> and the pointer extracted with the OF helpers that are part of the
>> series.
> A phandle is the cleanest way I think, yes.
>> That's pretty much it. I'm reworking the backend support as discussed
>> with Sekhar wrt to my uio_pruss series. I can post a standalone series
>> that just replaces sram_* with genalloc for davinci ASoC.
> As you can also test it, it would be easiest if you came up with a patch
> for that, yes. I can have a look at the dma bits laters, once my OMAP
> board finally works with the code as it currently stands. I'm still
> fighting with the mcasp driver right now ...

I quickly prepared two patches to change that, so that topic is out of
the way. But I did only compile-test them on OMAP - could you check on
your Davinci platform? Note that these apply on top of the patch in
discussion here (which isn't applied to the asoc tree yet).


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