[alsa-devel] ALSA calling pcm_pointer excessively?

Russell King - ARM Linux linux at arm.linux.org.uk
Thu May 10 18:29:30 CEST 2012


On Thu, May 10, 2012 at 05:06:01PM +0100, Russell King - ARM Linux wrote:
> I'm wondering what is causing ALSA to behave as follows - I have a 64KiB
> buffer, which is divided up into 4 16KiB periods.  The log below is from
> my soc-dmaengine.c code which supports audio on the Assabet (as we don't
> have cyclic DMA support there yet.)
> 
> I'm just trying to sort out the DMA engine tx_status residue code, and
> am using this as proof that its working.
> 
> However, it seems that ALSA for whatever reason likes to hammer away at
> the pcm_pointer callback from time to time:
> 
> soc_dmaengine_pointer: index 3 stat 1 residue 0018 cookie 3cfe pos 10000 bytes ffe8
> soc_dmaengine_pointer: index 3 stat 1 residue 0008 cookie 3cfe pos 10000 bytes fff8
> soc_dmaengine_callback: complete
> soc_dmaengine_pointer: index 0 stat 1 residue 3ff0 cookie 3cff pos 4000 bytes 0010
> soc_dmaengine_submit: submitting index 3 size 4000 cookie 3d02
> soc_dmaengine_pointer: index 0 stat 1 residue 3fd0 cookie 3cff pos 4000 bytes 0030
> soc_dmaengine_pointer: index 0 stat 1 residue 17b8 cookie 3cff pos 4000 bytes 2848
> soc_dmaengine_pointer: index 0 stat 1 residue 1770 cookie 3cff pos 4000 bytes 2890
> soc_dmaengine_pointer: index 0 stat 1 residue 1768 cookie 3cff pos 4000 bytes 2898
> soc_dmaengine_pointer: index 0 stat 1 residue 1758 cookie 3cff pos 4000 bytes 28a8
> soc_dmaengine_pointer: index 0 stat 1 residue 1748 cookie 3cff pos 4000 bytes 28b8
> soc_dmaengine_pointer: index 0 stat 1 residue 1740 cookie 3cff pos 4000 bytes 28c0
> soc_dmaengine_pointer: index 0 stat 1 residue 1730 cookie 3cff pos 4000 bytes 28d0
> soc_dmaengine_pointer: index 0 stat 1 residue 1720 cookie 3cff pos 4000 bytes 28e0
> soc_dmaengine_pointer: index 0 stat 1 residue 1718 cookie 3cff pos 4000 bytes 28e8
> ...
> soc_dmaengine_pointer: index 0 stat 1 residue 0018 cookie 3cff pos 4000 bytes 3fe8
> soc_dmaengine_pointer: index 0 stat 1 residue 0008 cookie 3cff pos 4000 bytes 3ff8
> soc_dmaengine_callback: complete
> soc_dmaengine_pointer: index 1 stat 1 residue 3ff0 cookie 3d00 pos 8000 bytes 4010
> soc_dmaengine_submit: submitting index 0 size 4000 cookie 3d03
> soc_dmaengine_pointer: index 1 stat 1 residue 3fd0 cookie 3d00 pos 8000 bytes 4030
> soc_dmaengine_pointer: index 1 stat 1 residue 3b28 cookie 3d00 pos 8000 bytes 44d8
> soc_dmaengine_pointer: index 1 stat 1 residue 3b10 cookie 3d00 pos 8000 bytes 44f0
> soc_dmaengine_pointer: index 1 stat 1 residue 3b00 cookie 3d00 pos 8000 bytes 4500
> 
> 'pos' is the end of the current DMA buffer ((index + 1) * period_byte_size)
> 'residue' is the value returned from tx_status
> 'bytes' is the value passed into bytes_to_frames() to return from my
> pcm_pointer function.
> 
> The question is - what would cause ALSA to hammer away at the buffer
> like that - checking it every 16 or 8 DMA bytes transferred?  I'm also
> seeing around 75% system CPU time, which really isn't good.
> 
> The above was captured while aplay was running, with no apparant audio
> corruption.
> 
> Any ideas?

bash-2.05a# cat /proc/asound/card0/pcm0p/sub0/sw_params 
tstamp_mode: NONE
period_step: 1
avail_min: 4096
start_threshold: 16384
stop_threshold: 16384
silence_threshold: 0
silence_size: 0
boundary: 1073741824

I think what's happening is that snd_pcm_lib_write1() is looping, and
each time it updates the hardware position, it finds that it can
transfer 8 or 16 bytes to the buffer.  Once it's transferred that,
it re-updates the hardware position which has now advanced by another
8 or 16 bytes.  Repeat, and you find that snd_pcm_lib_write1() spends
a lot of time inefficiently copying the buffer.

It seems that it will only sleep if the hardware pointer stops making
progress.  That implies that I have to purposely reduce the granularity
that I report the current DMA position which isn't a sane thing to do.


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