[alsa-devel] XRUN happens too often.

Lee Revell rlrevell at joe-job.com
Thu Apr 10 03:01:53 CEST 2008

On Wed, Apr 9, 2008 at 6:28 PM, stan <ghjeold_i_mwee at cox.net> wrote:
>  That being said, if you are having underruns because of interrupt processing
>  time you are very close to the limit on your system.  I don't think that can
>  be it unless you are doing something like video processing at the time
>  you are
>  playing, or something like beagle or dbupdate is running (higher
>  priority tasks
>  than the sound card unless you have real time sound set).


If you aren't already, try using SCHED_FIFO priority for your audio thread.


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